MOST IMPORTANT 3DSMAX INTERVIEW QUESTIONS

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Question 1. Why Would You Want To Use Schematic View?
Answer :
It shows how items are linked together in the scene.

Question 2. The X Axis Is Displayed Using What Color?
Answer :
Red


Question 3. The Difference Between The Orthographic And Perspective View Modes Is _____.
Answer :
Orthographic shows an image without perspective distortion.

Question 4. How Can We Attach An Object To A Path?
Answer :
By adding PathDeform (WSM)

Question 5. In Which Scene State You Can Manipulate The Attached Objects?
Answer :
Xref Object

Question 6. What Does The G Key Do?
Answer :
Hide grid view in the active viewport

Question 7. What Keyboard Short-cut Displays Selected Object As See-through (toggle On/off)?
Answer :
ALT+X


Question 8. Why Would You Want To Press “7”?
Answer :
Shows stats on your polygon model

Question 9. If We Want To Import An Image In Our Viewport What Shortcut Is This?
Answer :
Alt+B


Question 10. You Edit A Box To The Point Where It No Longer Resembles A Box, But A Human Head. You Turn The Bounding Box Back On By Pressing “j,” And You Realize That The Reference Coordinate System Is Off, As Your Bounding Box Is Now Covering Your New Head Like A Diamond. How Do You Reset The Bounding Box?
Answer :
Utilities > Reset XForm, Reset Selected OR Modify > Collapse All / Collapse To

Question 11. The Yellow Lines And Shapes That Appear In The On Screen Transformation Gizmos Signify What?
Answer :
Which single axis or combination is currently selected for the transformation


Question 12. In Order To Get An Object To React To A Force Such As Gravity Or Push, Which Button On The Toolbar Do You Use?
Answer :
Bind to Space Warp


Question 13. Which Map Creates Illusion Of Depth?
Answer :
Bump

Question 14. How Do You Invoke Expert Mode?
Answer :
Ctrl + X

Question 15. The Y Axis Is Displayed Using What Color?
Answer :
Green


Question 16. How Can We Link The Following Camera To The Line?
Answer :
with path constraint

Question 17. What Is The Function Of Back Burner?
Answer :
Network rendering

Question 18. Why Shouldn’t You Use .avi, Or .mov File Formats For Long Animation Sequences?
Answer :
These formats output to one file at the end of the render job. If there is an error during renders, the file is lost. therefore it’s best to render individual frames, and then reassemble frames in Video Post.


Question 19. How Do You Move The Default Location Of The Pivot Point Of An Object After It Has Been Created?
Answer :
In the Hierarchy tab select Pivot and Affect Pivot Only, then use the Move tool to move the Pivot Point

Question 20. What Does Ctrl + X Do?
Answer :
Expert Mode – hiding windows and menus

Question 21. Which Command Used To Copy And Arrange Objects In Path?
Answer :
Spacing tools

Question 22. Holding The Wheel Between The Two Mouse Buttons Down While Moving The Mouse Will Do What In The Active Viewport?
Answer :
Pan in the viewport, sliding the view around without altering the position of objects

Question 23. What Does The Alt + W Short Cut Key Do?
Answer :
Maximizes the active viewport

Question 24. Where You Get The “boolean” Command?
Answer :
Geometry>Compound Objects


Question 25. What Is The Purpose Of Most Max Scripts?
Answer :
Automate repetitive tasks and control large numbers of objects

Question 26. Why Are The Coordinates Of A Mapped Texture Referred To As Uvw?
Answer :
UVW are the three letters before XYZ, which is the object coordinate system, and help us remember which axis of a map lines up with which axis of an object

Question 27. What Does The Track View Dope Sheet Do?
Answer :
Allow you to adjust key frames faster and move them in time to get a better feel for animation over adjusting curves in a limited time frame


Question 28. W, E, And R Are Shortcut Key For Which Tools?
Answer :
Transformation tools

Question 29. How Can I Move The Camera On A Path?
Answer :
Select the camera go to Animation / Constraints / path constraint

Question 30. What Does Holding The Left Mouse Button Down Inside The Rotate Tool Without Actually Being On An Axis Do?
Answer :
Behaves as a virtual trackball, allowing rotational changes in all three dimensions

Question 31. How Do You Make A Viewport Active Without The Danger Of Accidentally Selecting Or Changing An Object?
Answer :
Right click in the desired viewport

Question 32. How Would You Speed Up An Entire Animation?
Answer :
Set timeline to show selective range, select all your frames and drag the end box below your frames while holding LMB (left mouse button)

Question 33. What Does Ctrl + Alt + Lmb (left Mouse Button) Do On The Timeline?
Answer :
Expands and shrinks time from less than 0 giving you negative time


Question 34. How Can You Scrub Through Your Timeline Without Resetting The Timeline Size. You Have A 4000 Frame Timeline And Only 250 Are Visible?
Answer :
click on time line with Ctrl + Alt + MMB

Question 35. Is Data Operator Node Available In 3ds Max 2010 Particle System?
Answer :
No

Question 36. Which Is Not An Exposure Controller?
Answer :
Photometric

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