MOST IMPORTANT ADVANCE C++ INTERVIEW QUESTIONS

MOST IMPORTANT ADVANCE C++ INTERVIEW QUESTIONS

Which are the MOST IMPORTANT ADVANCE C++ INTERVIEW QUESTIONS? Looking for a bright career in Advanced C++? Worried about what type of interviews Question will be asked in the interviews. Don’t worry we have provided all levels of Advanced C++ interview question and answers on our Gradjobopenings.com site page. C++ is a prodigious language for mobile app development. If you are familiar with the C++ and also with is Advanced concepts then there are many leading companies that offer job roles like Embedded Developer – Software Development & Architecture – C/C++, UVM Verification Engineer – C/C++, Senior Software Engineer – C#/C++, C++ Developer, Machine Learning Scientist – Python/Java/C++ and many other roles too. Below are some frequently asked Advanced C++ job interview questions and answers which will make you feel better to face the interview.

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Question 1. How To Initialize Constant And Reference Member Variable?
Answer :
Using initialization list.

Question 2. What Is Constant In A Const Function?
Answer :
Variable ‘this’.


Question 3. What Is The Issue In The Following Program?
Answer :
#include <iostream>   
    int main(int argc, char **argv)
    {
        const int & r1 = 100;
        int v = 200;
        int &r2 = v;
        int & r3 = 200;
        return 0;
    }
Issue is in the initialization of r3 at line 8, rvalue should be a variable.

Question 4. Can The Destructor Be Pure Virtual Function?
Answer :
Yes, but you still have to define it!


Question 5. What Is The Memory Structure Of An Object?
Answer :
Usually C++ objects are made by concatenating member variables.
For example;
    class Test
    {
      int i;
      float j;
    };
is represented by an int  followed by a float.
    class TestSub: public Test
    {
      int k;
    };
The above class is represented by Test and then an int(for int k). So finally it will be int,  float and int.
In addition to this each object will have the vptr(virtual pointer) if the class has virtual function, usually as the first element in a class.

Question 6. What Is The Difference Between Std::vector<int> X; And Std::vector<int> X();?
Answer :
First one declares a variable x of type std::vector<int>. Second one declares a function x which returns std::vector<int>.

Question 7. What Is A Default Constructor?
Answer :

 A constructor which takes no argument

 A constructor which has argument(s) but is(are) with default value


Question 8. Can I Use This Pointer In The Constructor?
Answer :
Yes, but try to avoid calling virtual function from the constructor and passing this pointer from the initialization list to other classes.

Question 9. Does Friends Are Inherited?
Answer :
No


Question 10. What Is The Difference Between Calling Just Throw And Throw With An Object In A Catch Block?
Answer :
A copy of the object is created if we throw with an object. With just throw, no copy is created.


Question 11. What Is A Possible Replacement For C Static Function In C++?
Answer :
Unnamed namespaces.


Question 12. What Is The Size Of An Empty Class, Or Class With Only Normal Functions?
Answer :
Not zero, 1 for most compilers. The reason for this is to have different address for different object.


Question 13. What Is The Size Of Class With Only Virtual Functions?
Answer :
4 with most of the compilers for a 32bit binary.

Question 14. How To Declare A Namespace Alias?
Answer :
namespace MyLongNameSpaceName
{

}
namespace MLNSN = MyLongNameSpaceName;

Question 15. How To Declare C Function In C++?
Answer :
By using extern “C”.
extern “C” void print();
or
extern “C” {
    void print();
}


Question 16. What Is The Difference Between Exit And Abort?
Answer :
exit does a graceful process termination, it calls the destructors for all the constructed objects, with abort they are not called.
With exit the local With variables of the calling function and its callers will not have their destructors invoked.

Question 17. Can I Have Static Members In An Union?
Answer :
No


Question 18. Can I Overload Destructor?
Answer :
No


Question 19. Can I Call Destructor Explicitly?
Answer :
Yes, but you only want to do that when you have used placement new.

Question 20. Where Virtual Inheritance Should Be Used In A Hierarchy?
Answer :
If we have a diamond class hierarchy we should use the virtual inheritance just below the top of the diamond.


Question 21. How Do You Link A C++ Program To C Functions?
Answer :
By using the extern “C” linkage specification around the C function declarations.

Question 22. Explain The Scope Resolution Operator?
Answer :
It permits a program to reference an identifier in the global scope that has been hidden by another identifier with the same name in the local scope.

Question 23. What Are The Differences Between A C++ Struct And C++ Class?
Answer :
The default member and base-class access specifiers are different.


Question 24. How Many Ways Are There To Initialize An Int With A Constant?
Answer :
Two. There are two formats for initializers in C++ as shown in the example that follows.
The first format uses the traditional C notation.
The second format uses constructor notation.
int foo = 123;
int bar (123);


Question 25. How Does Throwing And Catching Exceptions Differ From Using Setjmp And Longjmp?
Answer :
The throw operation calls the destructors for automatic objects instantiated since entry to the try block.

Question 26. What Is Your Reaction To This Line Of Code?
Answer :
It’s not a good practice.


Question 27. What Is A Conversion Constructor?
Answer :
A constructor that accepts one argument of a different type.


Question 28. What Is The Difference Between A Copy Constructor And An Overloaded Assignment Operator?
Answer :
A copy constructor constructs a new object by using the content of the argument object. An overloaded assignment operator assigns the contents of an existing object to another existing object of the same class.

Question 29. When Should You Use Multiple Inheritance?
Answer :
There are three acceptable answers: “Never,” “Rarely,” and “When the problem domain cannot be accurately modeled any other way.”

Question 30. What Is A Virtual Destructor?
Answer :
The simple answer is that a virtual destructor is one that is declared with the virtual attribute.

Question 31. Explain The Isa And Hasa Class Relationships. How Would You Implement Each In A Class Design?
Answer :
A specialized class “is” a specialization of another class and, therefore, has the ISA relationship with the other class. An Employee ISA Person. This relationship is best implemented with inheritance. Employee is derived from Person. A class may have an instance of another class. For example, an employee “has” a salary, therefore the Employee class has the HASA relationship with the Salary class. This relationship is best implemented by embedding an object of the Salary class in the Employee class.

Question 32. When Is A Template A Better Solution Than A Base Class?
Answer :
When you are designing a generic class to contain or otherwise manage objects of other types, when the format and behavior of those other types are unimportant to their containment or management, and particularly when those other types are unknown (thus, the genericity) to the designer of the container or manager class.

Question 33. What Is A Mutable Member?
Answer :
One that can be modified by the class even when the object of the class or the member function doing the modification is const.


Question 34. What Is An Explicit Constructor?
Answer :
A conversion constructor declared with the explicit keyword. The compiler does not use an explicit constructor to implement an implied conversion of types. It’s purpose is reserved explicitly for construction.

Question 35. What Is The Standard Template Library?
Answer :
A library of container templates approved by the ANSI committee for inclusion in the standard C++ specification.
A programmer who then launches into a discussion of the generic programming model, iterators, allocators, algorithms, and such, has a higher than average understanding of the new technology that STL brings to C++ programming.

Question 36. Describe Run-time Type Identification.?
Answer :
The ability to determine at run time the type of an object by using the typeid operator or the dynamic_cast operator.


Question 37. What Problem Does The Namespace Feature Solve?
Answer :
Multiple providers of libraries might use common global identifiers causing a name collision when an application tries to link with two or more such libraries. The namespace feature surrounds a library’s external declarations with a unique namespace that eliminates the potential for those collisions. This solution assumes that two library vendors don’t use the same namespace identifier, of course.

Question 38. Are There Any New Intrinsic (built-in) Data Types?
Answer :
Yes. The ANSI committee added the bool intrinsic type and its true and false value keywords.

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